Vale of Redemption


Guides // May

May - Incredible damage may

A guide by: Ninjaviper

Hey guys, here comes another build i often use. High damage may. This is not the classic attack speed may, but high damage may. As usually, we are going to talk about everything. Skills, runes, etc.
questions? Send me a pm on the forum. This build is very strong in 1v1 and team fights. The dps is a little lower though. Making it less useful against buildings

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NinjaViper

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  • Passive: Eyes of the Lynx

    Mays passive, eye of the lynx, gives her vision during a short time of every enemy hit. This can be very useful when fighting in bushes.


  • Skill 1: Radiant Volley

    This is what I would call mays signature ability. May fires a volley of arrows at target location. Enemies hit are snared.
    Good cc, but almost no dmg.


  • Skill 2: Weak Spot Shot

    Her second ability, weak spot shot, does an enormous damage and scales with attack damage, due to this, you will kill your enemies in only a couple of shots. Snare them, then deal tons of damage.


  • Skill 3: Radiant Seeker

    Her third ability, radiant seeker acts like a vision ward, this is useful against junglers if abused.


  • Skill 4: Massive Golden Arrow

    Her ultimate, massive golden arrow, makes May shoot a big golden arrow stunning and dealing massive dmg to the first enemy hit. It's kinda hard to hit so I recommend you snare with her first


  • Item Sets

    Starting items

    Squire's Sword
    +10 Attack Damage
    Price: 400
    Health Potion
    Consume: Restores 150 Health over 15 seconds.
    Price: 35
    Health Potion
    Consume: Restores 150 Health over 15 seconds.
    Price: 35

    Early game

    Melnik's Reaper
    Passive: Reapers Aggression -Grants +1% lifesteal and +5 attack damage on basic attack. Stacks 5 times.
    +10% Life Steal
    +75 Attack Damage
    Price: 2800
    Health Potion
    Consume: Restores 150 Health over 15 seconds.
    Price: 35
    Health Potion
    Consume: Restores 150 Health over 15 seconds.
    Price: 35
    Health Potion
    Consume: Restores 150 Health over 15 seconds.
    Price: 35

    Mid game

    Melnik's Reaper
    Passive: Reapers Aggression -Grants +1% lifesteal and +5 attack damage on basic attack. Stacks 5 times.
    +10% Life Steal
    +75 Attack Damage
    Price: 2800
    Radiant Piercer
    Passive: Pierce - Physical damage dealt ignores 30% of the targets armor. This effect is lost while item is on cooldown.
    Active: Armor Piercer - Physical damage dealt ignores 60% of the targets armor. Lasts 5 seconds.
    +40 Attack Damage
    Price: 2225
    Health Potion
    Consume: Restores 150 Health over 15 seconds.
    Price: 35
    Health Potion
    Consume: Restores 150 Health over 15 seconds.
    Price: 35
    Health Potion
    Consume: Restores 150 Health over 15 seconds.
    Price: 35

    Late game

    Melnik's Reaper
    Passive: Reapers Aggression -Grants +1% lifesteal and +5 attack damage on basic attack. Stacks 5 times.
    +10% Life Steal
    +75 Attack Damage
    Price: 2800
    Radiant Piercer
    Passive: Pierce - Physical damage dealt ignores 30% of the targets armor. This effect is lost while item is on cooldown.
    Active: Armor Piercer - Physical damage dealt ignores 60% of the targets armor. Lasts 5 seconds.
    +40 Attack Damage
    Price: 2225
    Edge of the Vale
    Passive: Amplify Damage - Every fourth basic attack does 250% increased damage.
    +70 Attack Damage
    Price: 3370
    Bandits' Mocassins
    +25% Attack Speed
    +50 Movement Speed
    Price: 1025

    Final items

    Melnik's Reaper
    Passive: Reapers Aggression -Grants +1% lifesteal and +5 attack damage on basic attack. Stacks 5 times.
    +10% Life Steal
    +75 Attack Damage
    Price: 2800
    Radiant Piercer
    Passive: Pierce - Physical damage dealt ignores 30% of the targets armor. This effect is lost while item is on cooldown.
    Active: Armor Piercer - Physical damage dealt ignores 60% of the targets armor. Lasts 5 seconds.
    +40 Attack Damage
    Price: 2225
    Edge of the Vale
    Passive: Amplify Damage - Every fourth basic attack does 250% increased damage.
    +70 Attack Damage
    Price: 3370
    Bandits' Mocassins
    +25% Attack Speed
    +50 Movement Speed
    Price: 1025
    Edge of the Vale
    Passive: Amplify Damage - Every fourth basic attack does 250% increased damage.
    +70 Attack Damage
    Price: 3370
    Bandits' Mocassins
    +25% Attack Speed
    +50 Movement Speed
    Price: 1025

    Starting items

    As this is an AD build, you start with AD. Grab 2 hp potions to be able to stay in lane for a longer time.

    Early game

    Add some lifesteal ASAP. That way, you won't have to rely on potions.

    Mid game

    Add some armor penetration

    Final items

    You will probably already have lost or won the game far before you get all of those items but they should be your goal

  • Relic

    Ancient Pulse

    The Ancient Pulse instantly teleports you to the target location. I do recommend rush instead, but only for melee champions. They can only get in 1hit then need to catch up again. May, is a ranged fighter and therefore she can hit the enemy multiple times before the enemy runs away.


    Cold and concentrated

    Slows down the enemy. What more can I say? Slows are always awesome.

  • Gameplay

    Play safe until you have some lifesteal and dmg. Then simply kite your enemies to death.

  • Pros & Cons

    Pros:

    - Fun to play
    - Incredibly strong lategame

    Cons:

    - Weak midgame
    - A little hard
    - Good team required

  • Guide Rating 10/10